Layoffs at Linden Lab
30% of the Second Life developer isn't there any more.
![lindengrave.jpg lindengrave.jpg](http://brokentoys.org/wp-content/uploads/2010/06/lindengrave.jpg)
Linden Lab's press release states that these layoffs were done in order to develop a new web-based social-network-friendly client for Second Life. How letting a third of your staff go helps spur new product development is left as an exercise for the curious reader.